So, after few new builds that came in a couple of months, always in the 2014, now I have updated the mod to the DX11. some improvements to 2D and totally remake of the structure and the whole physics by Slow Motion Modding Groupįirst build 1.0 was released on September 2014. added semi-fictional class 500 Ares by Pogea Racing (street car) 400+hp (3D by Chris 'redapg' and skins by LcR) fixed mistyping for med body LOD of Ares class fixed some unwanted look in case of rainspary improved tires and engine physics to real car tuned some sounds for better effects to real car The realism of the mod also in the other classes: update real time section with latest code for all tiresīUILD 4.0: Special thanks to 'Haris1977' for the precious info about the behaviour of the 500 Assetto Corse vs.
fixed disc glow range due to some change to the rF2 code fixed ring stiffness to avoid that in certain conditions tires can blow. Templates are stored into your rFactor folder 'Templates' and detailed info are available into rFactor 2 forum, 500_695 Fiat Abarth thread.įixed black rain in certain tracks, due to wrong rF2 codeįixed 500AC gen file for some problems that appear in unpredictable cases NEW BUILD 4.13, July 18th, 2022: maintenance update to IBL/PBR, new templates